Experienced Game-Level Designer
I am a Game Designer / Level Designer with over 8 years of commercial experience in game development. I work on mobile and PC projects, specializing in level design, gameplay mechanics setup, balancing, and game economy. I have experience leading teams, working with documentation and analytics, and participating in commercial projects, including games that have been released. I am confident working with Unity, have a strong technical background, and possess a solid understanding of the full game development cycle—from concept to production.
Location
Vinnytsia / Ukraine
Languages
Ukrainian / Russian / English (A2)
Work Conditions
Remote work format, occasional office visits
8+
years
Experience in game development
20+
publishers
Worked with popular publishers such as SayGames, Voodoo, Azur Games, etc.
60+
games
Worked on various projects and genres including strategy, match-3, hyper-casual, racing, puzzle games, and more
1000+
game levels
Created over 1,000 game levels of varying complexity